It’s funny how a single word can evoke such different images, isn't it? For many, 'Square' immediately conjures up the magic of video games, specifically the legendary 'Final Fantasy' series. This was the domain of SQUARE, the Japanese game developer that, back in 1983, began its journey by developing games for Nintendo's Famicom. They gave us classics like 'THEXDER' and, in 1989, 'SaGa' became their first million-seller, a true milestone. They pushed boundaries, even setting RPG sales records on the Super Famicom with 'Final Fantasy VI'.
But SQUARE's story wasn't always smooth sailing. A notable shift happened when they began collaborating with Sony, developing 'Tactics Ogre' for the PlayStation. This move, while ultimately pivotal for the industry, ruffled feathers with Nintendo and led to some financial turbulence, particularly after the ambitious but commercially unsuccessful film 'Final Fantasy: The Spirits Within'. Eventually, in 2003, SQUARE merged withENIX, forming the powerhouse we know today as Square Enix.
Now, let's pivot to a different kind of 'Square' – 'Station Square'. This isn't about digital worlds, but about vibrant urban living. Station Square, particularly the development in Burnaby, Canada, represents a modern approach to community building. It's a large-scale project that seamlessly blends residential towers with extensive retail and office spaces, aiming to create a bustling urban hub. Think of it as a carefully curated ecosystem designed for convenience and connection.
These developments, like the one at 1706-4670 Assembly Way, are positioned right in the heart of things, often adjacent to major shopping centers like Metrotown Mall and Crystal Mall. They boast modern amenities, open-plan living, and, crucially, direct access to transit. The idea is to offer a lifestyle where daily necessities – from banks and restaurants to cinemas and grocery stores – are just a stone's throw away, all while being connected to the wider city via SkyTrain and bus networks. The views from these high-rise units often stretch across cityscapes, parks, and even distant mountains and water, offering a constant connection to the surrounding environment.
What's fascinating is the underlying concept of a 'Station Square' itself, as explored in urban planning. It's more than just a plaza; it's a critical interface. It’s where diverse transportation modes converge – trains, buses, taxis, cars, and bikes – facilitating the seamless flow of people and goods. These spaces are designed to be functional hubs for transit, waiting, and rest, but also to serve as welcoming 'city gateways'. They aim to enhance the urban image, provide essential services, and offer spaces for relaxation and even commercial activities. The planning emphasizes not just traffic flow but also creating a pleasant, human-scaled environment with green spaces and thoughtful design, sometimes even incorporating underground levels to maximize efficiency and connectivity.
So, whether we're talking about the groundbreaking digital landscapes of 'Final Fantasy' or the tangible, thriving communities of 'Station Square', the core idea of a 'square' – a central, vital space – remains. It’s a testament to how human creativity, whether in code or concrete, seeks to build connections, facilitate experiences, and shape our world.
